![]() ![]() Ishizuka’s previous credits were The Firemen and The Firemen 2, from 19. Taichi Ishizuka, the writer and director, and three audio designers were the Human Entertainment contingent on the development team. ![]() Human Entertainment contracted a team (three graphic designers and four programmers) at Sun Studio to work on the game. The game would take place in a mansion, in which the player would have to identify the murderer from a pool of 9 suspects - all within 24 hours. In the mid-1990s, the small Human Entertainment team planned to create a murder mystery title. Mizzurna Falls had to wait longer than most. Nevertheless, freelance translators and programmers often create translations for games, however obscure, as a passion project. A combination of factors might have led to this: the belief there wasn’t a market for it, it was text-heavy, it was released for an unpopular platform, or other particular reasons. Many Japanese games never received an official western release. Screenshot from the video Grimbeard - Mizzurna Falls (PS1) - 100th Review (Source: Grim Beard).
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